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Tut on Fleshy-pulsing thing

Posted on May 28, 2008 by Isaac Dudney

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so. you need blender, and if you do not have it, go to blender.org. alrighty. so you start up blender, and with the default cube selected, click "TAB" to enter edit mode. and then, press "W" to bring up a popup menu, and select "Subdivide Multi Fractal" button, then enter enter. "w" again, and this time subdivide smooth. once that is done, go to the little cube, or Fn F9 on a laptop or just plain F9 on a desktop. go to the little box that says "add modifier" and select, from the pop-up menu, subsurf, and then add a "Wave" modifier, and select "Normals". then, scroll down to the very bottom by pressing and holding the "ALT" or "Option" key and drag the mouse up. on the speed slider, click on the numbers and type, .177 in it. next, in height, .354 and then enter. width, 1.298, narrow, .894 . then, press Fn F5, or F5, and type in the "red" bar 1, and in the g and b, type 0. click on the SSS tab, and click the button that says, "Subsurface Scattering" and on the little thing that says "custom", click on it and then on the "ketchup". click Ctrl fn F12 to render your amazing fleshy, wavy, thing.

2.46!!!! NEW VERSION OUT OF BETA!!!

Posted on May 28, 2008 by Isaac Dudney

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http://www.blender.org/development/release-logs/blender-246/ if you want to see all the new features, and click the "Download" button on the top if you want to download it for mac, pc, or even linux! after months of waiting, of buggy, awful betas, its HERE!!

Peach and Apricot

Posted on February 12, 2008 by Isaac Dudney

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peach.blender.org. The High-Poly safe haven. apricot.blender.org. A Low-Poly model's happy place. Big Buck Bunny, formerly known as Peach open Project, is VERY close to finishing. Only in march that it is coming!! Apricot has not progressed far, but it looks promising, and all this is being done in blender!!! There is a blender wiki out there somewhere, but the URL is elusive. ;). Peach is the Short movie, while apricot is the game. Don't worry about prices, it's all free. 100% off subject, but there is a rumor goin' round that there is going to be a mario game for the iphone. an official one. evidently, nintendo made a contract with apple. ok. back on subject. As for peach and apricot, all the gak an' flak yool ever need on the two fruits is on the blog, which the urls are at the beginning. There are some .ogg files of the videos and some .mov files in the gallery. Also there is some way to import .ase files into unreal tournament, though i don't know how, but i know that blender cannot export to .ase without a certain plugin that you download from who knows where. :'(. >sniff<. well, there was an orange open movie project, and it was called "Elephant's Dream", and you can download the .mov file that is about 9 minutes long from orange.blender.org, and the ppc version of 2.50 beta is out, and download it on graphicall.org. goodnight everybody!!!

Awesome skin texture i created!!

Posted on December 22, 2007 by Isaac Dudney

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Woah. This is so good! here are the specifications: red 1, green .9, blue .7, SSS Marble, NMapT, Shadow, TraShadow, Bias .2, spec 0, hard 1. render it on any model, and Voila! you have got an awesome skin texture.

Blender 2.46 first beta is out!!!!!!!

Posted on December 22, 2007 by Isaac Dudney

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Unfortunately, it is only for intels. :'( no ppc!! >:( well, it is on graphicall.org, just type that in on your browser (if you have an intel processor) Hopefully, ppc stuff soon!

Awesome ship cloak animation

Posted on July 21, 2007 by Isaac Dudney

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cooley. cooley, cooley…

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