iPhone 3.0 SDK Screencast on Map Kit Shipping
Just finished up the Map Kit screencast.
Permalink 2 Comments - Add YoursNext iPhone Studio Class Announced
As with the book now that Apple shipped the iPhone 3.0 update the NDA is officially gone and the iPhone Studio can officially be 3.0 aware. In celebration we also announced the next iPhone Studio for Aug 25 to 28 in Denver.
Would love to see you there!
Permalink 2 Comments - Add YoursiPhone 3.0 shipping, that means the book is good to go!
With Apple shipping the iPhone 3.0 update the NDA is officially gone and we were able to ship an updated copy of the book. There are a ton of changes for 3.0 but here are some of the highlights.
- Core Data
- Map Kit
- iPod Library Access
- AFFoundation
- Core Audio
- Updates throughout for 3.0 API changes
The book's page over at pragprog.com has some new excerpts too in case you are still on the fence about purchasing you can see a bunch of the new stuff in these new excerpts.
We are only a few weeks (6 to 8) away from the dead tree version now, boy I can't wait!
Permalink 3 Comments - Add YoursOpen GL ES 2.0 Resources
With the announcement of the iPhone 3Gs came the availability (well at least when the hardware ships) of a programmable Open GL pipeline. Basically that means that just about everything changes for the new device. Not only is the new pipeline going to make for much faster apps, but its going to open up the door to tons of very cool stuff. For example Core Image (the tech behind the cool ripple transition in Dashboard) requires a programmable pipeline. No word on Core Image coming to an iPhone SDK near you but you don't have to be a clairvoyant prognosticator to see that coming.
Since everything out side the keynote is under the NDA (but only lasts till June 17) I can't really talk about the amazingly cool demos they have been showing on the new hardware. However here are some decent resources on Open GL ES 2.0 to start to get your mind wrapped around the new stuff.
Khronos spec page.
PowerVR's site.
GLSL spec (PDF).
I read Open GL ES 2.0 but I can't recommend it as a starting point. If you don't know Open GL already its a bit rough as a starting point. If you already know Open GL ES 1.1 then its a decent book.
If you are brand new to the whole thing you can read Jeff LaMarche's excellent series on OpenGL ES 1.1.
Permalink Add A CommentWWDC Keynote - iPhone SDK Book Changes
New laptops were cool yesterday but the rest of the content was stuff we already knew about. Until the new iPhone 3Gs announcement.
Looking at the announcement the most exciting thing for me was OpenGL ES 2.0. I'm so stoked about that I can hardly wait to get my new device.
On the book front there were only a couple of small things to add. The Compass needs a couple of pages as well as the new video integration. Apart from that the book is good to go so we are very very close to finishing up and getting the book into the final bits of work (indexing and other technical book stuff).
Permalink Add A CommentWWDC Keynote Line
Having a great time in line for WWDC09. I know its crazy to be up at 4:30 am to watch a keynote, but...
Here is the line in front of me.
And the line behind me.
WWDC
If you are going to be a WWDC, I'd love to meet you. Please don't hesitate to say hi, one of the best things about WWDC is getting to meet new people. Here is my ugly mug.
I will probably be up early on Monday waiting in line for the keynote. I'll be around in labs and the coding areas and spending a bit of time at the Core Plot shindig. Evenings I'll be at various parties.
Hope to meet you there!
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